Dispel Magic (Prime •)
  1. Abilities

Dispel Magic (Prime •)

Spell

Dispel Magic (Prime )

Practice: Compelling
Primary Factor: Potency
Withstand: Arcanum rating of the subject spell’s caster Suggested Rote Skills: Athletics, Intimidation, Occult

All Awakened magic contains the capacity to end, to allow the Fallen World’s laws to reassert themselves. By Compelling these flaws in an extant spell, the mage may temporarily suppress it — or even destroy it entirely. This spell is not potent enough to dispel an archmage’s spells, and only works against Awakened magic. In addition, the mage must include all Arcana involved in the casting of the subject spell at one dot.

A successful casting suppresses the spell for the Duration of Dispel Magic.

Add Fate The mage may suppress the subject spell selective- ly, for a number of subjects equal to Dispel Magic’s Scale factor.

+2 Reach: For one point of Mana, the effect is Lasting. If the spell’s original caster is still alive and has not relinquished the spell, she knows one of her spells was destroyed.