Energize Object (Forces ••• + Prime ••)
  1. Abilities

Energize Object (Forces ••• + Prime ••)

Spell

Energize Object (Forces ••• + Prime ••)

Practice: Weaving
Primary Spell Factor: Duration
Cost: One Mana
Suggested Rote Skills: Expression, Larceny, Science

This spell primes an object with the potential for activation to hold a spell. The mage casts this spell on a subject which alters it in a way that allows it to hold a spell until a kinetic force is applied. Once the object is primed, a mage may spend a Mana to cast any other spell on the object, which does not activate until an appropriate force necessary for activation is applied. Appropriate force is determined by the type of object: A bullet must be fired from a gun, a stationary object must be thrown, a weapon must be swung with striking force, and a switch must be flipped from the off to on position. Energize Object may store up to its Potency in spells into the subject, which remains in their caster’s control but does not take effect until activated. Anyone may cast the spell by activating the object. If the con- trolling mage cancels Energize Object, or its Duration ends, any stored spells end.