Automatic Writing (••)
  1. Abilities

Automatic Writing (••)

Your character can enter a trance of sorts, in which she’s temporarily overtaken by a spirit or ghost, and compelled to write mysterious things.

Effect: Your character must meditate for at least one min- ute. Spend a point of Willpower and roll Wits + Composure to enter the trance. For every success, your character writes a single statement or clue about something occurring in the area or relating to a pertinent issue. The Storyteller provides these clues, and they may at first seem completely nonsensical. Characters may attempt to interpret the clues with Wits + Investigation or research efforts. 

Drawback: If the roll fails, or the character does not employ a personal item of a local spirit in the meditation, she’s haunted afterward. Any time she fails a roll for the next week, it’s considered dramatic as the spirit intervenes in complicating and sometimes dangerous ways. 

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