Prerequisite: Must be Gangrel
Effect: You’re pack-minded. Your blood draws to blood. You may designate a coterie of Kindred and ghouls as your pack. Every Gangrel has a different method for the designation. Some anoint with blood. Some have hazing rituals. When the pack takes teamwork actions, the supporting characters gain the 8-again quality on their rolls. The anchor character does not, but still adds dice equal to the others’ successes.
Removing a pack member must be done by force. You must cause lethal damage in one of their last three Health boxes, then exile them from your presence for at least a week.
Drawback: When a member of your pack defies you, you must make an example of them or lose a point of Willpower.