Effect: Your pack’s territory encompasses a residential area, and your character has secured it well. This area may be an apartment complex, a gated community, or any place where diverse groups of people lay their heads. Once per game session, you can access a number of Merit dots equal to your Residential Area Merit dots. These Merits can be split how- ever you wish between Allies, Contacts, and Retainers. These Merits must make sense within the scope of the territory. A tenement in the slums probably won’t have high-level Medical Allies, for example.
Drawback: Any time you access a Merit through Residential Area, the characters reflecting those Merits will demand some token favors for their assistance.