SLIP AWAY (••)
  1. Abilities

SLIP AWAY (••)

Gift

The Irraka may use this Facet to leave no memories of her passing.

Cost: 1 Essence
Action: Instant
Duration: 1 scene
Any character who perceives or interacts with the Irraka 
while this Facet is active finds it extremely hard to remember her presence. If the Irraka takes no memorable actions toward the individual — she was only a face in a crowd, or a dog in the alley, or the other half of a brief conversation — he simply dismisses any recollection. If the Irraka was memorable — she started a fight, asked extremely strange questions, or engaged in an obviously suspicious activity — or if the witness is prompted to examine his memories closely, he suffers a penalty to any dice pools to remember her equal to the Irraka’s Cunning Renown, even if the witness has an otherwise perfect memory. The witness will not simply forget that he had a fight while guarding a building, but he may forget the details of his opponent or recall only a blur.