At times, outsiders must be brought into the fold of the hunt, whether allies of convenience or fellow hunters of terrible prey.
Cost: 1 Essence per character
Action: Instant
Duration: 1 day
The Uratha can add a character to the pack. She must be informed that she is being brought into the pack in some way, from a simple
snarled “you’re in” to a complex ritualistic induction. If the target
verbally accepts the offer — even if she’s not really aware of what she’s
signing up for — she becomes a member of the pack for one day. The
character is now treated as a packmate for all benefits and drawbacks
such as Gifts, totem boons and Death Rage triggers. The new pack
member feels a strong tie of loyalty to the pack, gaining a bonus equal
to the Uratha’s Wisdom Renown to all dice pools resisting coercion
and Social maneuvers from outside the pack. She also gains a strong
sense of belonging, and may return in pursuit of that feeling once the
Facet’s effects have faded. The Uratha can have up to his Wisdom
Renown in temporary pack members added at any one time; attempts
to use the Facet to add more than this cause it to fail.