Walking thunder is the sound of a Giant’s approach. Like jungle drums, like a heartbeat, like an oncoming freight train, it grows steadily louder until the ground shakes, the walls rattle, and dust sifts from the rafters. It is outside. It has your scent. The door shudders from its pounding fist and plaster cracks around the doorframe. Getting in is only a matter of time.
Dice Pool: N/A
Action: Instant
Normal Effect: The Beast lands a pulverizing blow that shatters wood and deforms steel. A Strength + Brawl roll is required to hit a vehicle or other object in motion, and her attack ignores an amount of object Durability equal to her Stamina + Lair dots, making quick work of doors and barricades.
Low Satiety: The Beast is eager for destruction and infused with supernatural strength. She ignores all object Durability when using this Atavism’s normal effect, smashing through walls and heavy doors as if they were tissue paper.
Furthermore, causing any damage negates whatever momentum a moving vehicle or object may have, so long as its Size does not exceed twice her own. She can stop a speeding car dead in its tracks just by slamming it with her first. Of course, just because the car stops does not mean its driver and passengers do, too. They retain their momentum — potentially going straight through the windshield.
Satiety Expenditure: Rearing back, the Beast smashes the ground with her fist, causing a thunderclap that roils the earth, shatters glass, and blows people off of their feet. Standing structures within 10 yards per dot of the Beast’s Lair suffer her Strength + Lair in damage directly to their Structure. Low quality or poorly maintained buildings may be irreparably damaged or even collapse outright, but the earth shock explodes windows, blasts open doors, and damages supports even in buildings designed to withstand earthquakes.
Anyone within the area of effect who does not succeed on a reflexive Dexterity + Athletics – Lair roll suffers the Knocked Down Tilt. The Storyteller may penalize this roll further if people are standing on ledges or precarious structures when the Beast strikes. Anyone in the air is obviously unaffected, but feels the shockwave pass over them. Those who are knocked down suffer one point of bashing damage in addition to any damage that may result from flying glass or falling debris.