Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute
For the spell's duration, your eyes become an inky void imbued with
dread power. One creature of your choice within 60 feet of you that you
can see must succeed on a Wisdom saving throw or be affected by one of
the following effects of your choice for the duration. On each of your
turns until the spell ends, you can use your action to target another
creature but can't target a creature again if it has succeeded on a
saving throw against this casting of eyebite.
Asleep. The target falls unconscious. It wakes up if it
takes any damage or if another creature uses its action to shake the
sleeper awake.
Panicked. The target is frightened of you. On each of
its turns, the frightened creature must take the Dash action and move
away from you by the safest and shortest available route, unless there
is nowhere to move. If the target moves to a place at least 60 feet away
from you where it can no longer see you, this effect ends.
Sickened. The target has disadvantage on attack rolls
and ability checks. At the end of each of its turns, it can make another
Wisdom saving throw. If it succeeds, the effect ends.