In the large city of Khar Benidir, adventurers are summoned to the Whispering Wind Tavern. They meet a mysterious figure who tasks them with recovering the stolen Sands of Time, a magical artifact of great power, taken by the thieves guild, Coins & Cloaks. Promising rewards and hinting at hidden dangers, this quest sets the adventurers on a path that intertwines with Eredonia's ancient mysteries and magical history.
I Don't Like Sand
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