1. Races

Mink

Creature Type: Beast

Size: Small

Armor Class: 12 (natural armor)

Hit Points: 6 (1d6 + 3)

Speed: 30 ft., climb 20 ft.

STR        DEX        CON       INT         WIS        CHA

8 (-1)     15 (+2)  12 (+1)  1 (-5)     14 (+2)  4 (-3)

Saving Throws: DEX +4, WIS +4

Skills: Stealth +6, Perception +4

Senses: Darkvision 60 ft., passive Perception 14

Languages: Understands the languages of its owner but cannot speak

Challenge: 1/8 (25 XP)

Traits

·        Cloak of Disguise: The Mink can curl up and remain still, disguising itself as an article of clothing (like a scarf or wrap). While in this form, it has advantage on Stealth checks to hide and can be easily mistaken for a regular piece of clothing unless closely examined.

·        Keen Smell: The Mink has advantage on Wisdom (Perception) checks that rely on smell. It can detect nearby creatures and objects by scent.

·        Climber: The Mink has a climbing speed of 20 feet and can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

·        Charming Presence: The Mink has a natural charm that can distract and endear itself to others. Once per day, it can cast the Charm Person spell (DC 12) as a magical ability.

Actions

Bite: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 - 1 piercing damage.

Description

The Mink is a slender, agile creature known for its playful and curious nature. Its fur is soft and glossy, often blending in with various colors and patterns, making it an excellent companion for those who appreciate its charming demeanor. When resting, it can curl up and drape itself around its owner’s neck like a fashionable accessory, keeping warm while remaining inconspicuous. The Mink forms a strong bond with its owner and is always ready for mischief or adventure, making it an ideal familiar or pet for any character.