Crew of the Tempest’s Wraith
1. “Scales” — The Kobold Cook
Name: Scales (he dropped his real name after a kitchen explosion in his youth)
Race: Kobold
Role: Cook
Personality: Cheerful, oblivious, and proud of his “culinary masterpieces.” He believes that as long as food is hot, hearty, and doesn’t kill you immediately, it’s a success.
Description: Barely three feet tall, with soot-black scales and a chef’s hat far too big for his head. He carries a dented ladle like a weapon and wears a string of scorched spoons as a “badge of office.”
Quirks:
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Constantly mutters about “secret ingredients” (usually gunpowder or rum).
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Doesn’t eat much himself — “too busy tasting for poison.”
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Keeps a pet crab named Snippy, who sometimes stirs the stew.
Specialty Dish: Boiling Sea Stew — a mystery soup that’s always spicy, filling, and suspiciously bubbling.
2. Grebba “Star-Eye” — Goblin Navigator
Race: Goblin
Role: Navigator & Stormy’s protégé
Personality: Quick-witted, fiercely loyal, and endlessly eager to impress Captain Graves. She’s small but commands the map table like a general.
Description: Lean, green, and sharp-toothed, Grebba ties her ears back with bits of twine and wears a captain’s hat two sizes too large — a gift from Stormy. Her amber eyes gleam like compass needles.
Quirks:
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Sleeps curled up in a coil of rope near the wheelhouse.
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Knows the stars by name and curses them like old drinking buddies.
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Keeps meticulous charts that no one else can read — written in Goblin, Infernal, and half-mad doodles.
Relationship with Stormy: Idolizes her; mimics her stance, speech, and even hairstyle. Would die (or at least stab someone) to protect her captain’s honor.
3. Grosh “The Anchor” — Orc Muscle
Race: Orc
Role: Ship’s strongman, quartermaster, and “motivator.”
Personality: Gruff but good-natured when sober; intimidatingly silent when not. He solves most problems with his fists or by glaring until they go away.
Description: A wall of muscle with faded tattoos of sea serpents winding up his arms. His tusks are capped in brass, and he wears a sleeveless coat made from an enemy captain’s flag.
Quirks:
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Keeps a ledger of every crate loaded — but can’t read, so it’s just tally marks.
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Talks to the ship’s anchor when drunk; claims it answers.
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Once broke a man’s jaw for stealing Scales’s bread rolls (and didn’t regret it).
Catchphrase: “Everything heavy comes to me.”
4. Jory “Nine-Fingers” Hale — Human Carpenter
Race: Human
Role: Ship’s carpenter & patch-up man
Personality: Dry-humored, steady, and unflappable — the kind of man who hammers a plank over a cannon hole mid-battle without flinching.
Description: Weathered, sun-browned skin; beard full of sawdust. Missing his left pinky and ring finger (“Occupational hazard,” he says). Keeps a belt of tools that jingle like wind chimes.
Quirks:
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Always whittling tiny wooden birds and hiding them around the ship.
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Swears the Wraith “talks” to him through the creak of her timbers.
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Can fix almost anything — except his own love life.
Skill: Can jury-rig a mast or cannon carriage in minutes; uses rum instead of varnish because “it keeps the wood warm.”
5. Snow-on-Rope — Tabaxi Spotter
Race: Tabaxi (White-furred)
Role: Spotter / Lookout
Personality: Quiet, alert, and slightly feral. Speaks little, but when she does, her words are clipped and poetic.
Description: Sleek, white fur with faint gray stripes and piercing golden eyes. She wears fingerless gloves and a band of feathers braided into her tail. Usually perched in the crow’s nest, crouched like a hunting cat.
Quirks:
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Scratches her claws on the wood constantly (“Keeps the luck in the mast”).
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Sees ships on the horizon before anyone else — sometimes before dawn.
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Dislikes loud noises and sudden movement; often communicates by gesture.
Nickname Among Crew: “The Eyes of the Wraith.”
6. Theran Tidewalker — Triton Deckhand
Race: Triton
Role: Jack-of-all-trades
Personality: Practical, stoic, and surprisingly funny once you get him talking. Serves as diver, swimmer, emergency patch-hand, and occasional helmsman.
Description: Skin the color of seawater, hair like seaweed, and eyes like polished shell. Keeps his gills hidden under a scarf when on deck. His voice has a faint echo, as though the ocean itself speaks through him.
Quirks:
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Constantly complains that “surface air smells like old fish and bad decisions.”
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Swims beneath the hull at night “to listen for leaks.”
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Plays a haunting seashell flute when the weather turns calm.
Special Trait: Can breathe underwater and swim faster than the ship in a lull — often scouts ahead below the surface.
Crew Dynamic
The crew of the Tempest’s Wraith is a chaotic family, united by loyalty to Captain Stormy Graves. Scales feeds them (barely), Grebba guides them, Grosh defends them, Jory keeps the ship afloat, Snow-on-Rope spots trouble, and Theran makes sure no one drowns when things inevitably go wrong.
They bicker like siblings, boast like legends, and fight like a storm unleashed — but when Stormy shouts the order, the Wraith moves as one.