1. Locations

Independent Artisan’s Academy

Campus of the Independent Artisan’s Academy

The Academy sits on a modest plot of land at the edge of Pyra, where brick streets give way to open market stalls and climbing stone terraces. It lacks the polished grandeur of Oghma Academy—no marble columns or gilded archways here—but it radiates a warmth and personality entirely its own.


🌳 The Great Pyran Oak

The first thing visitors notice is the massive, ancient oak tree growing in front of the campus’s main entrance. Its sprawling branches provide a wide umbrella of shade, and its roots twist like sculpted artwork through the courtyard.

Students use the oak for:

  • Studying under its shade

  • Practicing carvings and woodcraft on fallen branches

  • Posting flyers for protests, clubs, or lost items

  • Late-night debates while perched on its sprawling limbs

Lanterns hang from the branches, making the tree glow like a star cluster during festivals or exam nights. The oak is such an iconic part of the Academy that many say:

“Classes change, professors retire, but the tree teaches forever.”


🏫 The Main Building

A squat, sturdy, L-shaped structure built of pale clay brick and dark timber beams. Functional rather than grand, but every inch of it is decorated with student-painted murals, carved panels, herb racks, or metalwork demonstrations.

Inside, the building is filled with:

  • Workshop rooms with mismatched chairs and well-used tools

  • Lecture halls with scuffed floors and chalk clouds perpetually in the air

  • Herbology greenrooms full of hanging plants and questionable mushrooms

  • Philosophy rooms lined with mismatched shelves of donated books

Every hallway smells faintly of:

  • Wood polish

  • Soot

  • Tea

  • Fresh ink

  • Firbolg herbs

The building feels alive—not polished, but loved and constantly used.


🗼 The Scholar’s Tower

Behind the main structure stands the Academy’s most distinctive feature: a four-story ivy-covered tower seemingly stitched together from mismatched architectural styles.

Students joke it looks like it was built by:

  • “Five architects arguing,”
    or

  • “A wizard rolling dice to pick designs.”

Inside the Tower:

  • The 1st floor holds administrative offices (overflowing with papers).

  • The 2nd floor contains the Gemology Department and its glowing specimens.

  • The 3rd floor hosts quiet study rooms and misbehaving experiments.

  • The 4th floor opens into the Minaret Observatory.

The Observatory:

A tiny copper-domed structure with a single well-loved telescope. It’s small, cramped, and creaks in strong winds, but it offers a phenomenal view of:

  • Lygos’s skyline

  • Dragonfang River

  • The Pyra rooftops

  • And the starry arch above the Alimirs

Students often sneak up here to:

  • Stargaze

  • Conduct private conversations

  • Have forbidden romantic meetings

  • “Borrow” the telescope for non-academic purposes


🏠 Student Housing Across the Street

Directly opposite the campus sits a row of cramped, low-cost brick apartments, rented out exclusively to Academy students.

Life there is:

  • Noisy

  • Crowded

  • Frequently chaotic

  • Filled with late-night debates, arguments, music, and cooking

  • Prone to rooftop gatherings

  • Home to many impromptu parties and study circles

Hallways are narrow, staircases creak, and kitchens are always short on dishes, but it’s a beloved part of the Academy experience.

Posters, laundry lines, student art, wind chimes, and stray cats all contribute to the atmosphere.

The housing reflects the Academy’s ethos:

“Not grand… but free.”


🧭 Overall Atmosphere

The Independent Artisan’s Academy feels:

  • Lived-in

  • Vibrant

  • Brightly colored

  • Always in motion

  • A little rebellious

  • Warm and communal

Where Oghma Academy is polished stone and quiet halls, the IAA is laughter, open air, rustling leaves, clattering workshops, and the messy creativity of independent minds.

It is not prestigious.
It is not wealthy.
But it thrives.

NPCs

1. Sariel Swiftwind — Elven Political Firebrand

Elf, Early 20s in appearance (actual age closer to 75)
Passionate anarchist • Trouble magnet • Idealistic wildfire

Sariel is a striking young elf with wind-tossed amber hair, ink-stained fingers, and a habit of pacing when she talks. Her voice is melodic but sharp, like a lute string pulled too tight. She studies political theory under Tobble Whitelow and has fully embraced his teachings—and taken them farther.

Sariel is a self-proclaimed anarchist who believes all forms of government degrade into oppression. Her activism includes:

  • Organizing “spontaneous” marketplaces to undermine guild monopolies

  • Writing pamphlets like “Taxation Is Just Theft in Fancy Shoes”

  • Protesting at the Lygos Forum

  • Debating priests, guildmasters, and guards with fearless energy

She has been detained many times for “disturbing the peace,” though never charged. The watch knows her by name—and roll their eyes when she arrives.

Despite her radicalism, she is well loved on campus. Her passion is infectious, her optimism disarming, and her heart genuinely kind.

Student nickname: “The Spark.”

Adventure Hook: Sariel stages a protest that escalates unexpectedly. PCs may need to extract her—or prevent her from igniting a riot.


2. Borun Hammerhall — Dwarf Professor of Metalwork

Mountain Dwarf, Middle-aged
Gruff • Practical • Conservative craftsman

Borun is a thick-armed, soot-smudged dwarf with a braided beard, welding goggles, and a permanent scowl. He looks completely out of place among IAA’s political radicals—mostly because he is.

He joined the Academy for one reason:

“The guilds don’t teach proper safety! They’re all shortcuts and quotas!”

His classes are famous for:

  • Overly elaborate safety protocols

  • Lecture tangents about “guild incompetence”

  • Demonstrations that end with students covered in soot but unharmed

  • Homework like “Identify 15 ways this chisel could kill you.”

Borun has no patience for politics and openly avoids faculty meetings when Tobble gets philosophical.

Students adore him because he’s gruff but fair, and because he genuinely wants them to survive their workshops.

Student nickname: “Iron Dad.”

Adventure Hook: Borun needs rare ore for a new safety invention. Someone must retrieve it from a dangerous mine… or from guild-owned stockpiles.


3. Talla Mosswhisper — Firbolg Herbology & Woodland Life Professor

Firbolg, Appears in her 30s (actual age ~90)
Warm • Smiley • Gives students magical edibles

Talla is a tall, rosy-cheeked firbolg with a crown of woven flowers and an apron stained with hundreds of crushed herbs. She has an airy laugh and the calming presence of a forest glade.

Her classes are beloved because she encourages students to:

  • Taste every herb

  • Smell every fungus

  • Brew experimental teas

  • Identify mood-shifting plants

  • Forage in the Pyra outskirts

She believes the best way to learn is through direct sensation, which means her students frequently wander campus in altered emotional states after a “lesson.”

Her teaching philosophy:

“Nature speaks to all senses, dear ones. So we shall listen with them all!”

She is the heart of the Academy—a grounding presence among all the radicals and eccentrics.

Student nickname: “Professor Yum.”

Adventure Hook: One of her rare herbs goes missing—or starts growing somewhere dangerous. Talla asks the PCs for gentle help.


4. Rowan Pallinsworth — “Independent” Nobleman’s Son

Human, Early 20s
Well-meaning • Nervous • Very bad at lying

Rowan appears to be a bright, eager student with a clean tunic and well-polished boots—too well-polished for a typical Pyran independent.

He was secretly enrolled under a pseudonym by his noble family, who:

  • Wanted him to avoid guild influence

  • Feared public backlash

  • Didn’t want to be seen supporting an “anti-guild institution”

Rowan tries desperately to blend in, but:

  • He doesn't understand the price of bread

  • He bows too often

  • He calls professors “My Lord”

  • He has a servant who keeps sneaking onto campus

  • His handwriting is far too elegant

Students are suspicious but fond of him. Sariel has already tried to recruit him as a revolutionary, unaware he’s nobility.

Rowan genuinely loves the Academy and its freedom—something he’s never known.

Student nickname: “The Polished One.”

Adventure Hook: Rowan’s identity is discovered. PCs must prevent scandal, a kidnapping, or a forced withdrawal.


5. Dr. Quillik Onyxspan — Deep Gnome Professor of Gemology

Svirfneblin, Appears 100s of years old but spry
Eccentric • Brilliant • Underdark storyteller

Quillik is a tiny deep gnome with a gleaming bald head, rock-dust eyebrows, and a vest covered in pockets full of minerals. His voice is fast, squeaky, and excitable.

He has spent centuries wandering the Underdark and returns to the surface with stories that are:

  • Astonishing

  • Terrifying

  • Sometimes contradictory

  • Always captivating

His lectures often derail into tales like:

  • “The Time I Outran a Purple Worm!”

  • “Why You Should Never Trust a Friendly Drow Spider Keeper”

  • “How I Accidentally Married an Earth Elemental (Long Story)”

Students adore him, especially the mischievous ones.

Quillik’s gemology classes cover:

  • Crystal growth

  • Lithic resonance

  • Magical properties of rare stones

  • Practical identification techniques

  • Danger ratings for glowing rocks

He is one of the school’s star professors.

Student nickname: “Rock Dad.”

Adventure Hook: One of Quillik’s Underdark “souvenirs” hatches, glows, or calls to something beneath the earth…