Edwardia
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Edwardia

“The people of Edwardia never stop moving forward. Why should we? The wheels of time, progress, and industry don’t. We may be trapped between them, crushed beneath them, or cut down by them, but we will never be left behind. If we slow or stop for even just a moment, the beast will catch us.”
- Charlotte Heady, The Iron Maiden -

Edwardia (ed‑WAR‑dee‑uh) is a province of gray. Its sky, water, landscape, settlements, and even its people exist in a grayscale that colors every aspect of their society. The heart of Edwardia is ever pulled between two contrasting extremes, and the balance that its people maintain has allowed them to achieve a level of technological progress far beyond the wildest dreams of most of Druskenvald’s inhabitants, with sprawling cities, industrious machinery, and fantastic vehicles all powered by electricity captured from the province’s frequent storms. But progress has its cost, and for all the prosperity and comfort the province enjoys, there is just as much hardship and strife.

The society that has resulted is one obsessed with dualities—life and death, good and evil, law and anarchy, wealth and poverty, peace and conflict, progress and regression, city and country. These opposing furies have manifested into a curse that marks every inhabitant of Edwardia and hangs over the province like the dense fog from which the wolfen curseborn emerge. Managing this affliction by maintaining balance is core to life in this province of gloomy hills, moors, and flatlands, with its people divided between a towering metropolis and the quaint countryside.