Army results
| Battles Fought | 6 |
| Glory Point Earned | 815 |
| Glory Point Spent | 510 |
Total points: 1420
Battle formation: Dawnbringer's Crusade
Arcane Tome (max 6 non-summon spells/prayers in total and max 3 summon spells):
- Elemental Lightning
- Cindercloud
- Trail of the Twin-Tailed Comet
- Oath and Steel
- Unfaltering Aim
- Wrath and Ruin
- Ravenak's Gnashing Jaws
- Burning Head
- Geminid Lifeswarm
Landmarks of Ghyran: None
Regiment 1
Vytautas Panin (Freeguild General on Griffon-210pts)
- Renown points: 14pts
- Path of the Thyrian Druid:
Aspiring (Heal 1 wound at the start of every Hero Phase) - heroic trait: Natural Terror (Once Per Battle, Any Hero Phase, 1 enemy unit has a control score of 1 as long as Vytautas is in play.)
- Artefacts: Barkflesh Shield (Ignore the first damage dealt to VyTautas each phase).
- Battle wounds: 4
Vytautas' Coursers (Freeguild Cavaliers-240pts)
- Reinforced
- Renown Points: 30
- Path of the Foresters (Mighty):
Arboreal Concealment (Subtract 1 from shooting attacks that target this unit)
Fleet-footed Fighters (During the enemy movement phase, roll a D3. If no enemies are within 9, roll a D6. On a 2+, the unit can run a number of inches equal to the roll. It can run past enemy units' combat ranges but not end in combat)
Vital Souls (Once Per Battle, Your Movement Phase. Once per Battle, return D3 models back) - Battle wounds: 1
Torvil Beasttrackers (Wildercorps Hunters-100pts)
- Renown Points: 17
- Path of the Foresters:
Defensive Thicket (During the combat phase, when charged, roll a dice. On a 3+, -1 to be wounded)
Bramblebarb Burstpots (During a charing phase, if this unit did not charge, deal D3 damage to an enemy within combat range) - Battle wounds (Serious): 2
Serious Battle Scar: Graspspite Musk (change the run/redeploy roll to a D3 dice. Units retreating from this unit in combat suffer D6 Mortal Wounds)
Helecta's Epihany (Celestial Hurricanum-180pts)
- Renown Points: 14
- Path of the Artillerist:
Mobile Construction (+2 to movement) - Battle wounds: 0
Tornosk Garrison (Freeguild Steelhelms-80pts)
- Renown Points: 8
- Path of the Foresters:
Defensive Thicket (During the combat phase, when charged, roll a dice. On a 3+, -1 to be wounded) - Battle wounds: 5 (Serious)
Cyclical Melancholy (subtract 10 from the control score. Ad 3 to the control score of friendly units while wholly within this unit´s combat range)
Regiment 2
Loviatar, Hoarfrost Summoner (Sorceress-130pts)
- Renown points: 12
- Path of the Sorcerer:
Power Disruptor (+1 to Unbinding, can be done from any range) - Battle wounds: 2
Drained
Moonlit Hunters (Dark Riders-170pts)
- Renown Points: 10
- Path of the Cavelier:
Hot-Blooded Charge (+1 to charge when wholly within enemy territory) - Battle wounds (Serious): 6
Splinterskin (+1 to wound for enemy shooting attacks if this unit is within 12' of the target. Otherwise, -1 to be wounded for enemy shooting attacks).
Regiment 3
Lugash Alrakson (Runelord-130pts)
- Renown points: 12
- Path of the Zealot
(Start the battle with D3 Ritual Points) - Battle wounds: 2
Tornosk Pest Clearers (Irondrakes-140pts)
- Renown points: 2
- Battle wounds: 0