A deity of two aspects, known as the Wind
and the Waves, Gozreh rules over nature,
the sea, and weather. Gozreh is popular with
druids and those who seek to preserve the wilds.

Gozreh
The Wind and the Waves
Diety
Attributes
Unorganized
LEVEL
1
MAX HP
AC
MAX FOCUS
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
CHARISMA
Acrobatics
Arcana
Athletics
Crafting ()
Diplomacy
Intimidation
Medicine
Nature
Nature
Occultism
Performance
Religion
Society
Stealth
Survival
Thievery
Lore ()
Symbol
Leaf
Edicts
cherish, protect, and respect nature in all its forms
Anathema
bring civilization to intrude on the wild, create
undead, despoil areas of natural beauty
undead, despoil areas of natural beauty
Divine Font
heal
Divine Skill
Survival
Favored weapon
trident
Domains
air, nature, travel, water
Cleric Spells:
1st: gust of wind, 3rd: lightning bolt, 5th: control
water
water