5th-level necromancy
Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Concentration, 1 minute
You invite spirits to take their revenge upon a target. A creature that you can see within range must make a Charisma saving throw. A creature with a Charisma score of 2 or lower can’t be affected by this spell. A target takes 8d8 psychic damage on a failed save and is frightened of you until the spell ends. On a successful save, a target takes half damage and is not frightened.
Spell Lists. Cleric, Wizard