Source: MtAw core book p317
Spirits are classified into rankings based on their type and power. A low-level spirit (rank 1) might be simple, perhaps the guardian of a mushroom field or the spirit of a hearth, while a minor god (rank 5) might have vast powers over his purview, whether he is a god of fire, love or writing.
Atlantean mages devised a ranking system, allegedly based on the rough hierarchy the spirits themselves seemed to recognize.
Modern mages use this system, but with titles developed during the 19th century.
Source: MtAw core book p317 & Book of Spirits 131
Rank† |
Class of Spirit / Descriptor |
Trait Limits* |
Attribute Dots |
Maximum Essence |
Numina |
1 |
Squire or page / Weak |
5 dots |
5-8 |
10 |
1-3 |
2 |
Knight / Minor |
7 dots |
9-14 |
15 |
3-5 |
3 |
Baron/Baroness / Major |
9 dots |
15-25 |
20 |
5-7 |
4 |
Count/Countess / Greater |
12 dots |
26-35 |
25 |
7-9 |
5 |
Marquess/Marchioness (minor god) / Superior |
15 dots |
36-45 |
50 |
9-11 |
6 |
Prince/Princess (lesser god) |
— |
** |
** |
** |
7 |
Duke/Duchess (greater god) |
— |
** |
** |
** |
8 |
King/Queen (the planets) |
— |
** |
** |
** |
9 |
Emperor/Empress (the Platonic forms) |
— |
** |
** |
** |
10 |
Beyond manifest conception (the Unmoved Mover, Ain Soph) |
— |
** |
** |
** |
† Each dot levies a –1 modifier on attempts to forcibly bind that spirit.
* These represent permanent dots, not temporarily boosted traits.
** Spirits above rank 5 don’t need traits. They are, for all intents and purposes, godlike beings.