Session no. 16: Merchant Husband?
  1. Journals

Session no. 16: Merchant Husband?

Who is around

  • W.A.R.D.S
  • Jozef Willet
  • Robyn the Squire
  • Colby, the missing tavernkeep

Where are we

In the basement under Time Not Forgotten

We defeated the spooky monster, and now we are searching for Calogero Rumblepott & any funky items to be looted.


  • Add stuff

So, where's Calogero?

We realise we have no idea where to find Calogero, though Robyn says that they sacrificed themself to the Bad Spider and told Calogero to take his horse, Fletcher. This is the horse we found dead previously, so we decide to head there and use conjured dogs to search the area for the missing halfling. Elissa speaks to some forest mice and confirms that the mice saw a small person with a horse a couple of days ago.

Khohros summons the dogs, then fetches Arryn from the stables and lets Colby and Robyn ride on her to rest. The plan is to drop them off at the inn, and then keep going to where we found the horse's body, on the other side of town.

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Looting the 'Time Not Forgotten' Antique Shop

Sai and Jozef stay behind (with 2 of the summoned dogs) to investigate the house further. Sai is looking for magic items.

There are random trinkets about which Jozef started pocketing, and as Sai passes the door to the basement there is a clattering sound like tons of tiny legs. Jozef says that the noises are concerning, and Sai tries to figure out if there is any way to seal the door more securely.

Beyond one of the doors is a homely room, with books, a fireplace, ( despite the house having no chimney) and a wall made of stained glass windows. Sai picks up a copy of Arcana for Dummies, going 'Isaac would love this!'.

The other side of the house is just one long room, made of cobblestone. Jozef snags himself some fancy inks, and they find a mannequin. It is wearing an iron collar, and as Jozef approaches runes start glowing on it. Jozef believes it to be a training dummy, with enchantments on it making it essentially hit you back.

Sai shoots eldritch blast at it. It shoots eldritch blast back. Sai puts the thing in the Bag of Holding.

Isaac, at the Retaliation Dummy: So... What if we... kissed?

﹣ Charlie

Sai finds a small wooden room with a closet, and on the closet hangs a sign which says 'Do you still remember me?' The only light is that spilling from the doorway. Checking for traps, there are some runes glowing on the underside of the closet. The only thing apparent from reading the runes is that something will happen if you open the doors. Sai casts identify on it, and learns thatif you try open the thing without reassuring it that you do- in fact remember it, it will attack you.

On the trail of Calogero

We drop the rescued people off at the tavern, and then rush off to get to the body of the horse. There seems to be evidence that Calogero got away from the horse and then collapsed, being picked up by someone with hooftracks. We follow those, almost circling the town. We reach an abandoned house, and Yalana recognises it.

(Previously, on W.A.R.D.S... Yalana and Elissa find a small little hut, grass on the roof. They can't see anything through the windows, and decide to head back. Window shutters closed, and lights inside. )

Isaac tries to open the door, and is faced with a massive goat, the size of Arryn. Isaac gets ready to fight the thing, and a gnomish man with a massive fuzz of hair barges out and points a giant crossbow at Isaac. We diffuse the situation, the gnome asking the goat (Ricky) how many of us there are. The goat replies with stomps of its hoof, and the gnome introduces himself as Sannon.

We ask about the merchant's husband, and he says he knows the man, having cared for him. The man is unresponsive and Yalana heals him, helping him regain conciousness. He remembers the creature, and we tell him we are going to take him back to his husband.

He would prefer to stay the night at the gnome's house, and as we go to leave the gnome offers us food and we decline, having already been offered food by Colby.

Elissa and Yalana spot a religious symbol woven from willowtree branches and Elissa finds them familiar, asking Sannon about them. He says he follows a 'nontraditional' religious faith, the Wisper of the Willows. Elissa freaks out about it, telling him about the faith of her home village, the First Light of Dawn. She asks if hes familiar, and he says it is something he has heard of before. Outside, Isaac has befriended Ricky the goat, showing off how Rickys maths skills. Like 5x4/2!

Back to Team B! (the B stands for basement.)

Sai has been sitting on the floor of an alchemy lab, and Jozef is studying various tomes. He speaks a bit about different kinds of potionbrewing, following natural processes rather than arcane ones. The books are complicated, mostly journals rather than textbooks.

Sai picks up 5 potions of unknown effects.

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The very last room to explore is an Astral study, with lots of books and a telescope. There are texts talking about how this town is a conjunction of the veils of several planes weak spots, and the writer was attempting to pierce through those veils. Jozef and Sai piece together that the tear in the pillar where the weird spider came from must be connected to this. Jozef ponders that perhaps the basement should be destroyed, and the spiderlings dealt with.

Sai opens the closet with the sign after some discussions with Jozef, finding a shimmering, almost scale patterned cloak inside. Identify shows it to be a Cloak of Protection.

Back at the Tavern

We reconvene at the tavern, catching up on whats happened. We go inside, ready to eat some dinner. The tavern is mostly empty, this being a very tiny town. We get some booze and stew previously promised by Colby. Jozef speaks to Robyn and Calogero about their experiences, and Robyn describes their time as deeply unsettling. They were essentially baby-birded by the giant spider, which, you know, is pretty gross.

Khohros gets super drunk, falling asleep, and Yalana ends up casting Lesser Restoration on him and Isaac for everyone to be coherent enough for the talk about Sai's discoveries in the basement.

We decide we must rid the caverns of the spider-hand things, and seal it up/close the rift. Before bed, we also talk about who should get the Cloak of Protection, deciding that Isaac should get it. An off handed comment about Isaacs paranoia at Sennan's place causes an argument and Isaac storms off, leaving the cloak behind. Yalana and Sai have a discussion after Isaac has left, thinking they all might be a bit harsh on the warlock sometimes.

Isaac casts Dream, and speaks to his patron. The patron shows them a battle between a tabaxi and a fey creature, and putting Isaac in the body of some kind of tree creature, then a tree.

End of session.

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