Supernal Realm: The Aether, Kingdom of the Celestial Spheres and Abode of Angels
Arcana: Forces, Prime (Weak in Death)
Archetypes: Soldier of God, terrorist, martial artist, hyper-disciplined scholar of philology, Awakened cop, defender of the weak, contemporary inquisitor, enforcer, neighborhood hero, uncompromising zealot, monster hunter
Awakening: The Awakenings of the Obrimos are glorious experiences akin to viewing the face of God. Themes of strength, morality and the willingness to do what is right at all costs predominate, and most Obrimos Awakenings take place in settings that might be described as heavenly (or at least firmly celestial).
Path Tools
Wands & Staves: Steel, petrified wood, gold.
Weapons: Knife, spear, broadsword (or other straight, double-bladed sword)
Cups: Steel, petrified wood, gold.
Pentacles & Coins: Steel, petrified wood, gold; must be marked with the Atlantean pentagram.