"With my intentions of wanting to keep folks together and safe, family and crew, will I be able to uphold this through our adventure ? "
Once the duration of 60 days has elapsed, or the completion of this task, or when all bonuses have been used, this harrowing will expire.
The PENALTIES persist on ALL ASSOCIATED CHECKS for as long as the harrowing persists. The BONUSES are one-use bonuses that the harrowed character can “spend” at any time to modify that card’s associated check. You CAN spend a bonus to modify an appropriate roll AFTER THE DIE IS ROLLED, but cannot spend the bonus once you know the result of the roll. These are all LUCK bonuses that do not stack with each other. Penalties can stack.
Lyde drew the following:
J'ack's Reading (CON)Bolded entries are key interpretations of the reading Past The Owl: represents wisdom, many life and death choices The Beating: no comment The Bear: no comment Present The Crows: Birth of new life, the gift of something, giving something that is loved The Theater : no comment The Idiot: Those that follow you are naive, you may be associated with greed, blackmail, beware your hubris and feigned idiocy Future The Juggalo: of the old saints, someone with divine power interfering with your destiny, the failure and tragedy of those you have touched The Cricket: no comment The Survivor (opposing): Failing to endure a difficult ordeal, losing something important, death and stagnation, and a glimpse of something new that is profound |
Party Buff = +1 to all AC CG Buffs (use once) The Owl: +1 to will saving throws x The Beating: +1 to attack rolls x The Bear:+1 to attack rolls x The Crows: +1 bonus to any reflex throw The Theater : +1 bonus to any roll x The Idiot: + 1 to any skill check The Juggalo: +2 to any reflex saving throw x The Cricket: +1 to dex saving throw The Survivor (opposing): +1 to any con saving throw |