Working every night at the Feedmill, Trin dreams of escaping Etran's Folly. She desperately wants to leave this place and make a new life for herself in Almas or some other city. If the players show any sign of helping her leave town, she becomes especially friendly, as the thought of getting out of the place is almost intoxicating to her. She is excited to hear any tale about faraway lands or unfamiliar places.
Properties
Unorganized
Alignment
NG