Cloud Car Grand Prix
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Cloud Car Grand Prix

BEFORE THE RACE

Before the race they find Zaalbar and Merl Terll have been knocked out. The cars are gone. Both the Stormhawks and theirs. 

They say a gray haired old woman came to talk about cars - next thing they remember is waking up here. (It was Elaiza)

Merl says that they can use one of his standard cars. 

There are two births the constants start from in the The Tourist District (LEVELS 1-50)

They are in birth 1. 

If they go to birth 2 they find Elaiza and their car before the race.


THE CLOUD CAR GRAND PRIX

NEWS: We are nearly ready to go. Just a few moments now. The first and longest section of the Grand Prix takes the contestants from the opening berth at Cloud City and past the first three of the repulsorlift buoys. This is an opportunity for skilled pilots to attempt to gain a lead on their less-experienced colleagues. Known among fans and gamblers as "the proving grounds," historically only one pilot has managed to come back from being relegated to the back of the pack during this portion of the race to win the entire event - Gerrol Hunn. We can see him down their in th starting birth. 

I think they are about to start - and they're off..


BUOY 1

As you rocket out of the berth at Cloud City, Bespin s endless skies loom ahead. Your console indicates the direction of the first buoy with a low beeping sound, but that is almost entirely drowned out by the overwhelming whirr of the cloud cars jostling for position all around your vehicle. 

They see Cool Cloud Car - pulling past them (if they haven't seen her already). 


BUOY 2


The first buoy disappears behind you at tremendous speed, and enormous clouds loom ahead, largely indistinguishable at first from anything you've already passed. Soon you see a large number of small black dots up ahead, moving slower than you but still at high speed. Overtaking them quickly, you are surprised to discover that they are life-forms of some sort: large, insect like creatures flying on two sets of wings somersault desperately to avoid your path.

Tibannuck

Check with 1-2 black difficulty dice.


BUOY 3

The ranks of the strange winged creatures thin and disappear shortly before you pass the fourth -buoy, but you have little time to breathe easy. Massive blots begin to appear on your sensor array and your speed soon hurtles you into a horde of massive, jellyfish-like creatures drifting slowly through the clouds. You're not sure what will happen if you hit one of them, but it's probably best not to find out!

Belodon

NEWS: As the racers pass from the fourth buoy and begin their journey toward the fifth, they enter another feeding ground, but one that has a far more obvious threat than the previous area. This is a feeding ground of the great beldons, the largest life-form native to the planet Bespin. Like the tibannuck, they float through the skies of the planet, seeking sustenance from what they find in the atmosphere. Outside the race corridor there are numerous pleasure craft observing not only the beldon herds but the race itself. These craft possess powerful shields and also sufficient weaponry to defend themselves should any out-of-control vehicles head in their general direction.

Negotiating a field of beldon is simpler than avoiding hordes of tibannucks, but the price for failure is more significant. 


BUOY 4

The third buoy disappears behind you, and the sensor array is already pinging the distant fourth. Finally free of the territory of native life-forms, the sky seems clear, almost tranquil, until a well-aimed blaster shot streaks bright and hot across your starboard bow.

You look round to see it was Carbine Carrae firing at you. There car reveals a missle that comes out on an extended arm - piloting check to avoid. 


BUOY 5

Less than half of the racers who started the race pass the last buoy, many having been disabled by the obstacles along the path, and a few have been lost to accidents. Sensors indicate that Cloud City is the next checkpoint, though still quite far off. This is the last stretch of the race; it's all or nothing, now.

Hutt's viewing yacht - rain of fire as racers pass it. 


 THE WINNERS CIRCLE


The waiting crowd erupts into thunderous cheer as you prepare for landing in the winner's berth, adrenaline still running hot in your veins. Journalists and fans eager to get holo-stills of the winning team clamor for an action shot, the flashes from their devices so numerous and blinding that you nearly botch the landing. Once the cloud car's landing struts finally settle on the ferrocrete, the barricade containing the crowd collapses beneath the excitement, and a rush of eager celebrants surrounds the vehicle to be among the first to congratulate the newest victors of the Cloud City Grand Prix.  

Through the crowd flanked by Bespin Wing Guard is Landonis Balthazar Calrissian. He comes over an in front of a mass of holocams puts a medal around your necks. 

Journalists shout -  "How does it feel to win?" and "To what do you attribute your victory?" and "What do you think gave you the edge over the other racers?"