These Kobolds are some tricky little assholes...
Trying to cover some polestones from their hold was not as rewarding as I had hoped, but we did get a a module and information. When we got down there I was expecting to see a hoard of polestones, but falling victim to several traps, it probably gave them enough time to gather their resources and flee. I feel bad because they have family and kids, we walked into their home ready to kill but could of killed several children or civilians. We need to figure out someone who can speak their language or be taught the language. We are heavily undermanned against these kobolds but if we were to convince someone of the innocent or civilians to turn against their own people we can start gaining numbers on our side.
Kobolds
- They are very very good with traps. Assume everything is trapped, including the air you're breathing
- The fighters hold grudges on who hit them the hardest. Move around and try not to get cornered
- They use two potions in the machine gun. Red - I think this is the damaging potion. Blue - Provides a shield to anyone around the machine
- They might participate in demons rituals
- We need to eliminate their way of transportation.
The only thing that really stood out to me was the rituals they might be participating in. You know how much I hate demons Simon, and I will eliminate anyone who participate in those rituals. I miss you guys, maybe having a spren in my head will give me someone I can talk to again... Yeah I'm going to become a knight, I doubt I'll be able to follow the oaths, but maybe for the few days, I'll have someone to talk to...
Oh did I mention I started training with Timone, first session went pretty well the second one he came really close to dying. I'm not sure if he'll make it, but if he does I'll be impressed. That would make five or six of blood hunters, I wonder what the other are doing. It's been a while since I last spoke them.
Well the next time I write to you, I'll be a knight.