1. Locations

Keep of the Znir

- Base for the Gnolls who serve the 'Ashlord' a being not yet encountered. Seems to be mostly made of shards of glass from teh nearby terrain heated & fused together weather by magic by hand to form a castle-like complex with tunnels and defensive locations. 

-Utta'kun & another Orc, a few gnolls & an Ogre met with the party here & told them their 'strength would be acknowledged' more or less if they were able to kill the 'pair of Deathmarked kobolds' 10 leagues north (see The Bloodfog 

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