The 10mm submachine gun is a one-handed automatic weapon. Although the in-game description for the 10mm SMG lists a high damage-per-second (DPS), it shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas in that much of its theoretical power is negated by the damage threshold system. In addition to losing much of its damage, the high spread of this weapon requires the wielder to be at close ranges for all of the rounds fired to impact on the target.

10mm SMG
Weapon
Attributes
Unorganized
Lbs
5lbs.
Min ST
4
AP Cost Single/Target/Burst
S:4 T:5 B:6
Short 10% +
1-3
Medium 10% -
4-7
Long 20% -
8-10
Damage HP Lost
19
Ammo Cap Shots/ Reload
30
Ammo Type
10mm
Effects/Notes
Burst = 10
Caps
2370