Once this people ruled the entire world and, indeed, even multiple planes of existence throughout the multiverse. Long-lived, fickle, and cruel, they have long since passed into a languid withdrawal from the affairs of mortals. They superficially resemble humans, but are unnaturally beautiful and fine-featured. Many of them still believe that they are masters of all that surround them, while some recognize that their time has passed. They are natural sorcerers and still occasionally appear to demand an impossible tribute or to hunt men for sport.
The Eldritch
Abilities
Unorganised
Ancient Pacts
The eldritch have pacts and agreements with almost all of the spirits, demons, and elementals of the multiverse. This gives the eldritch character a +1 bonus to all Charisma rolls when interacting with such spirits, including rolls related to magic involving them. Furthermore, all eldritch know the Abjuration spell and may cast it as a mage of their level, regardless of class.
From Another Age
The time of the eldritch is long since past. Eldritch characters have one fewer Fortune Point than they otherwise would. This means that most eldritch characters will have only two Fortune Points, while eldritch rogues would have four instead of the usual five.
True Name
All spirits have true names, and those with the knowledge may use their name against them. Knowing a spirits’ true name gives a character great power. By calling out the name, a character gains +5 to all actions taken against the spirit, including attacking it.
Unaging
The eldritch maintain their youth and vigor for their entire, long lives. Some say that they are actually immortal. The eldritch are fair of form. They automatically resist all forms of non-magical disease and poison.