You think and react like a wild animal.  You  have  no  concept  of  “civilized” standards of morality or propriety,  and  no  concept  of  property.  You fight  or  flee  from  those  who  frighten or  threaten  you.  You  cannot  learn skills that, in the GM’s opinion, rely on “civilized”  notions  of  art  or  social interaction,  and  you  have  no  default with such skills.

Please use the "Note" section of your abilities page to detail how this ability works for you and how its point cost was calculated. To do this, you'll want to view the full text here: Bestial


Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.

Full Text

You think and react like a wild animal.  You  have  no  concept  of  “civilized” standards of morality or propriety,  and  no  concept  of  property.  You fight  or  flee  from  those  who  frighten or  threaten  you.  You  cannot  learn skills that, in the GM’s opinion, rely on “civilized”  notions  of  art  or  social interaction,  and  you  have  no  default with such skills.

You are not necessarily out of control; you simply react in an animalistic manner. You will usually ignore those who  leave  you  alone  (unless  they’re food!),  and  might  even  come  to  dis-play affection for those who treat you with  special  kindness.  You  cannot understand  property  in  the  human sense,  but  (depending  on  your  race)you  might  understand  territory  and avoid  doing  damage  to  objects  on another’s    territory.    Whether    you regard humans as individuals with territory rights is an open question! You might  also  understand  dominance, and  respect  or  even  obey  a  human who  has  proved  to  be  stronger  than you.

You    cannot    take    an    Odious Personal  Habit  for  your  beast-like behavior; that’s included in the cost of Bestial.   But   if   your   behavior   is extremely  repugnant  to  humans  –equivalent  in  severity  to  a  -15-pointOdious  Personal  Habit  –  the  GM might  rule  that  Bestial  is  worth  -15points instead of the usual -10. You are free  to  take  Odious  Personal  Habits unrelated to    beast-like    behavior(including “eats humans”), however.

Bestial is not necessarily tied to low IQ, but roleplaying a character who is both  Bestial  and  remarkably  intelligent  would  be  a  major  challenge requiring  a  lot  of  thought  and  effort. The  GM  may  therefore  choose  to restrict  Bestial  to  characters  with  IQ scores under 10 (or even under 6!), or simply reserve it for NPCs.

Note  that  the  Wild  Animal  meta-trait  (p.  263)  includes  this  disadvantage.