Traits (universal)
  1. Notes

Traits (universal)

These traits are universal and can be chosen regardless of type.


Advanced (Ex) Apply the Advanced template.

Class Mimicry (Ex) Choose one of the following class traits: channel energy, cleric/druid domain, shaman spirit, sorcerer bloodline, wizard school, witch hex, or witch patron. Other class traits can be chosen at the GM's disgression. This creature is able to gain access to either the first-level power of that class trait, or adds the the bonus or domain spells offered by that class trait to it's list of spell-likes. For purposes of using that power, treat the creature's class level level as equal to it's character level – 2, even if it has levels in that class. It does not gain any of the other abilities attributed to that class. This feat can be taken multiple times, each additional time it's taken gaining access to the next level ability in that feature's list, or access to the first level power or bonus spells of another class trait, so long as the creature has enough hit die to access it. If the creature gains levels in that class, any abilities gained through this this feature stacks with the ability gained from the class, and it is no longer treated at character level -2.

  • This ability works like the cleric ability of the same name.
  • Hexes (Su) A crone queen can use the hexes listed in its special attacks entry as a 20th-level witch. The save DC to resist a crone queen’s hex is 24.
  • Spells This creature casts spells as a cleric, but although she selects two domains to determine bonus spells, she does not gain any domain powers.

Enhanced (Ex) This creature gains a +4 bonus to one ability score. This stacks with other traits which increase ability scores.

Extra Feat (Ex) This trait can be taken multiple times.

Mount (Ex): The creature is properly skilled and formed to serve as a combat-trained mount. The creature must be at least one size category larger than its rider.

Rider Bond (Ex)  The creature holds an empathic connection with it's rider. It's rider gains a bonus on Ride checks equal to one-half its HD level, and also gains Mounted Combat as a bonus feat when mounted on that creature. The creature must possess the mount evolution to take this evolution.