The ATO-200 is a Soviet superheavy flamethrower found only in the TO-55 flame tank. It replaces the coaxial machinegun and can project 35L bursts of napalm at a range of up to 200m. The ATO-200 contains a revolver-like mechanism with 12 pyrotechnic charges, essentially propellant cartridges, so it can fire 12 times before needing to rearm. Due to its size and range, it is one of the most powerful flamethrowers ever developed. Although the ATO-200 was designed for the TO-55 flame tank, as with any other weapon, it can be readily retrofit into any vehicle that can handle its weight.

ATO-200 Flamethrower
Abilities
Common Attributes - Mechanical
Auto
This weapon is fully automatic, either inherently so or by the presence of a selective-fire mechanism.
EFFECT:
This weapon can fire more than one shot each time it is used. Each subsequent shot has a progressive penalty.
Automatic weapons are considered STABLE when they're mounted on a vehicle, tripod or turret. This is different from the Stabilised SA.
- Point Blank Range - No penalty.
- Close Range (≤10m / 2sq) -> -1
- Short Range (≤50m / 5sq) -> -2 (STABLE: -1)
- Average Range (≤200m / 10sq) -> -3 (STABLE: -1)
- Medium Range (≤500m / 20sq) -> -5 (STABLE: -1)
- Long Range (≤1000m / 50sq) -> -5 (STABLE: -3)
~ Beyond this point, automatic fire is unfeasible without a STABLE firing platform. ~ - Very Long Range (≤2000m) -> (STABLE: -3)
- Extreme Range (>2000m) -> (STABLE: -5)
Seeping Flames
Liquid incendiary weapons dowse enemies in fiery fuel, seep through light armour plates and leave behind a pool of raging flames. Gas-based incendiary weapons superheat their targets, frying anything inside to a crisp. The end result is the same: a burnt metal husk that smells of pork barbeque.
EFFECT:
Against units with 3 or less ARM, this weapon acts as if it had Overpass (ignores armour), dealing direct FIRE-DMG and inflicting Burning.
Against units with 4 or more ARM, this weapon cannot do any damage.
Common Attributes - Miscellaneous
Hellfire - Flamethrowers
Flamethrowers can empty their whole fuel tank into a single target or area with the same ease as one would water their garden with a hose.
EFFECT:
This weapon does not suffer from any hit roll penalty when firing automatic bursts, ignoring much of the Auto rules.