Arderym, Sovereign Dragon
  1. Characters

Arderym, Sovereign Dragon

God of Conquest
Deity

Alignment: Lawful Evil

Symbol: An archaic rune, normally carved in a rock

Portfolio: Civilization, Conquest, Law, Abjuration, Dragons

Titles: Sovereign Dragon, The Devourer, Mage’s Bane

Edicts: Subjugate the weaker to serve you, protect those who serve under you, enforce the laws you dictated

Anathema: Fail to punish those who break your law, make personal exemptions or preferential treatment in your laws

Follower Alignments: LG, LN, LE

Devotee Benefits

Divine Ability: Constitution or Charisma

Divine Font: harm or heal

Divine Sanctification: must choose holy or unholy

Divine Skill: Intimidation

Favored Weapon: War Flail

Domains: Cities, Magic, Protection, Tyranny, Wealth

Alternate Domains: Confidence, Duty, Pain, Travel

Cleric Spells: 1st - Tether, 2nd - Enlarge, 3rd - Paralyze, 4th - Resilient Sphere, 5th - Impaling Strike, 6th - Dominate, 7th - Telekinetic Bombardment, 8th - Antimagic Field, 9th - Crusade.

History

Relationships

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Realm

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Providence

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Worshipers

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Clergy

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Temples & Shrines

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Holy texts

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Holidays

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Favored animals

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Title
God of Conquest

Type
Deity

Race
Deity

Gender
Male

Pronouns
He/Him