Rakhnar Stonetusk
  1. Characters

Rakhnar Stonetusk

In the rugged and unforgiving wilderness of the Pillars of the Sky, a tribe of fierce Half-Orcs known as the Stonetusk Clan thrived. Among them was Raknar, a towering figure even by Half-Orc standards, with rippling muscles and a wild mane of black hair that matched the intensity of his stormy gray eyes. Born into a world of harsh realities, Raknar's early years were marked by the constant struggle for survival in the harsh mountainous terrain. Raknar's father, Grommash Stonetusk, was the chieftain of the clan, a formidable warrior respected for his strength and cunning. It was from Grommash that Raknar inherited his impressive physical prowess and indomitable spirit. However, tragedy struck when Raknar was just a teenager, as a rival orc tribe, the terrifying and vicious Maw's, launched a surprise attack on the Stonetusk settlement. In the ensuing battle, Grommash fell in combat, leaving Raknar and his mother, Sura, to fend for themselves. Fuelled by grief and rage, Raknar became determined to avenge his father's death and protect his tribe from future threats. He began to channel his anger into training, honing his combat skills with an intensity that set him apart even among the fierce warriors of the Stonetusk Clan. Raknar's prowess with a greataxe became legendary, and his ability to harness the primal fury within him marked him as a potential future chieftain.

As Raknar matured, a shaman within the Stonetusk Clan named Grizznak recognized a deeper connection between Raknar and the primal forces that coursed through the mountains. Grizznak, an elder with a deep understanding of the mystical, approached Raknar with a prophecy. It spoke of a destiny that extended beyond the Ironspine Mountains, hinting at a greater purpose for Raknar's strength and ferocity. Intrigued by the prophecy and yearning for a broader understanding of his place in the world, Raknar made the difficult decision to leave his tribe. Armed with his father's greataxe, a pendant bearing the Stonetusk Clan's emblem, and the guidance of Grizznak, Raknar embarked on a journey into the unknown. His travels took him through dense forests, treacherous swamps, and vast plains. Along the way, Raknar encountered diverse races and cultures, learning the ways of the world beyond the mountains. His encounters with various creatures and beings tested his mettle, forging him into a formidable warrior with a broader perspective. Raknar's adventures eventually led him to join a diverse group of adventurers, each with their own unique skills and backgrounds. Together, they faced formidable foes, delved into ancient ruins, and unearthed long-forgotten secrets. As Raknar continued to explore the world and uncover his true destiny, he remained driven by the memory of his father's sacrifice and the honor of the Stonetusk Clan. The Half-Orc Barbarian, with his unwavering determination and primal strength, carved a path through the challenges that lay ahead, embracing the call of adventure and the echoes of prophecy that shaped his destiny.


A massive mountain range that stretches from the Northeast

of Xarth to the Southeast. Within these stones, titans exist many wonderous

sites, jungle valleys never touched by snow warmed from the earth's blood

flowing far below. The heat from that molten liquid escapes through steam vents

to the jungle above. Vast grass plains, where the grass never withers, even

when a carpet of snow is laid gently upon them. Vast plains of ice and snow and

deep chasms, rugged rocky hills, and dales. Massive mountain peaks that rise

high above the clouds. These wondrous and hazardous mountain ranges are the

home to many a creature: the cloud giants who lives on the highest mountain peaks,

the ice gianst that lives on the coldest places where the snow and ice never melt,

and the fire giants who lives deep beneath the mountains, close to the flowing blood

of the earth. Hundreds of other races live within the jungle valleys and

grass-like plains. Tribes of humans, dwarves, orcs, and half-orcs roam the

massive mountain ranges, knowing most of their secrets. The tribes of the

Pillars of the Sky are mostly friendly or indifferent, but there are those that

a vicious and terrifying, such as the Black Maw tribe and the Crimson Eye.


The Black Maw Tribe Is a descendant of the old warlike

cursed Orcs. After the curse was lifted, they would not abandon their old ways

and sought new powers; deep within the mountains, they found a pit with foul

energy. Here, they would regain the glory of their old ways; the Shamans would

create a black liquid that the Orcs would drink; this would corrupt them and

turn them into hulking, ravaging beasts, only interested in destruction and

war. Their skin would turn a putrid green and they would grow to over nine feet in

height; their muscles would increase to an unnatural size, and their eyes would

turn black as tar. Such was their savagery that they could not travel in more

than a band of ten to fifteen, or they would kill each other, and only the

strongest could keep them in control. He would be the chieftain. The Shaman

they would serve with utmost devotion, for he made them and, in turn, controlled

them. Stories speak of them raiding other tribes and stealing the women, children,

and men who were not warriors. They would force the men to mate with the women,

and when they were with offspring, they would take the child and take it to the

Maw; a few weeks later, that child would return fully grown and transformed into

one of them. This would continue until the woman was spent and could no longer

give birth. Then, she, too, would be transformed.


In battle, the Maw Tribe feels no pain and will fight long

after death. Out of all the dangers of the Pillars of the Sky, the Tribe of the

Maw most terrified you for what they are and what they could turn you into if

you were ever captured.


The Crimson Eye Tribe: A tribe that follows the old Orcish

ways of conquest and power. Unlike the Tribe of the Maw, the Crimson Orcs are

not as beastly as the Maw; they are still unnaturally large, standing close to

two and a half meters in height and powerfully built, but their muscles do not

look unnatural. They are more cunning than the Maw but can be equally as vicious.

Like the Maw, however, they also transform others into one of their kind, but

they can only do it to other Orcs or half-orc. Those captured are said to be

taken deep beneath the earth into a cave of red and black crystals. The dust from

these crystals is sprinkled into the eyes of those captured, and then they go

through a painful transformation; growing in stature, their skin turns a dark

red with veins of black spidering across their flesh, and their eyes turn the color

of dried blood, except for their irises, which glow a putrid yellow. The Crimson

eye do not fight amongst themselves, with axe or sword, but with cunning and

guile. They are led by those who can wield the power of the Arcane and those

who are most cunning and cruel.


Type
Player Character