The rules for magic and exactly what it can do are intentionally vague.  Magic should be a tool to help you tell a story, not just a way to make your character powerful! 

Here is an overview of the different types of magic in the game:

  • Command of Nature: Difficulty 3. Magic granted by connection with nature. Controlled by Perception. Skill Tree.
  • Divine Power: Difficulty 2. Magic granted by divine beings. Controlled by Perception. Skill Tree.
  • Elemental Manipulation: Difficulty 2. Controlling, conjuring, and/or finding the four elements: fire, water, air, and earth. Controlled by Intellect. Skill Tree.
  • Glamour: Difficulty 2. Faerie magic. Controlled by Charisma. Skill Tree.
  • Illusion: Difficulty 3. Manipulating what people perceive. Controlled by Charisma. Skill Tree.
  • Psionics: Difficulty 3. Manipulation of others or the world around you through sheer force of will. Controlled by Will. Skill Tree.

Notice that they are not all based on the same attribute, but if you don't agree with the controllers for your magic skills, there is always the feature called My Own Way. 


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