Badger
Type
Beast
Properties
Badger
Tiny Beast, Unaligned
Armor Class
10
Hit Points 3 (1d4+1)
Speed 20 ft., burrow 5 ft.
Hit Points 3 (1d4+1)
Speed 20 ft., burrow 5 ft.
STR
4 (-3)DEX
11 (+0)CON
12 (+1)INT
2 (-4, Standard) or 10 (+0, Awakened)WIS
12 (+1)CHA
5 (-3)
Senses
Darkvision 30 Ft., passive Perception 11
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 0 (0/10 xp)
Languages None (Standard) or One Language The Caster Knows (Awakened)
Challenge Rating 0 (0/10 xp)
Keen Smell:The badger has advantage on Wisdom (Perception) checks that rely on smell.
Newfound Intelligence:Awakening this Pet means that they are no longer a Tamed Beast and must be taken as a Sidekick. This requires the character to have the Awaken spell, either by asking a fellow party member to cast it or by getting the spell naturally like Druids do, and requires the upfront cost of the spell to be paid first, A 1000 Gold Piece Agate, in addition to the normal costs of a Sidekick.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.