Currently attitude changes don't do much except change or add some minor dialogue blocks. Down the line as the game is fleshed out and finished, it will likely affect the story's progress in certain ways.
Mr. Stein
- Increase
- None, yet
- Decrease
- Every time you insult him during his introduction
Dialogue differences:
At max (current) dislike he's curt with you in the class, and tells you to refer to him by last name or "Sir". If you weren't he says you can refer to him by first name and he believes respect is a two-way street.
-- Additionally, other characters will comment on how they saw him cry. This can trigger an attitude change in Colette, depending on how she feels about you at the time.
Colette
- Increase
- Apologizing during hallway scenes
- Responding positively to being best friends
- Saying the expensive drink is a joke
- BUG: It should increase when you buy mead
- Calling her plan genius
- Decrease
- Being rude during introduction ("I said what I said"/"She's overreacting")
- When she asks you about Mr. Stein...
- If her attitude of you is low she does not believe you if you lie, and her attitude goes down
- If her attitude of you is high she'll believe you and her attitude does not change
- If you admit the truth her attitude goes down
- Being negative about being best friends (neutral responses don't change anything)
- Making her buy the expensive drink
- Calling her plan not genius
Dialogue differences:
She has different dialogue based on her attitude after your choice of calling her plan genius or not.
Easter Egg: If you reduce her attitude ~3 times during the hallway scene she says "you have been naughty thrice" in a quick non-canonical scene in reference to Dimension20.
Mean
If you take mean options - there aren't many - where you're intentionally rude a counter goes up that will change some dialogue in the future. For now the only major change is that Colette will call you out on being not a nice person.