We're Going Down!
  1. Abilities

We're Going Down!

Nightmare

She was handling just fine a second ago but now she’s throwing warning alarms you’ve never even heard of! You can feel the stupid ape brain inside of you insisting people were not meant to go this fast. Now all that’s left to do is scream as your metal coffin goes plunging into the broken earth.

Dice Pool: Presence + Satiety vs. Composure + Supernatural Tolerance

Normal: The victim is frozen in place with terror as the vehicle swerves out of control. The player must make a reflexive Resolve + Composure roll to attempt to prevent the vehicle from crashing. Even if the roll succeeds, the victim still receives a –2 penalty to all actions relating to operating a vehicle.

High Satiety: Something about the brakes sticks a little bit and the steering wheel always turns a little to the right if the victim doesn’t pay attention. All of the victim’s failed Drive rolls are treated as dramatic failures.

Satiety Expenditure: The victim unconsciously keeps his foot on the gas pedal even as the wall, truck, or pedestrian comes rushing up to meet him. The victim reflexively attempts to ac- celerate every turn as long as he is at the controls of the vehicle.

Exceptional Success: The victim can’t attempt to bail out of the moving vehicle without succeeding on a reflexive Resolve + Composure roll.