You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends it if the target dons armor or if you dismiss the spell as an action.

Mage Armor
Spell
Attributes
Mage Armor
Level
1st
School
Abjuration
Casting Time
1 action
Range
Touch
Target
A willing creature who isn't wearing Armor
Components
V S M (A piece of cured leather)
Duration
8 hours
Classes
Sorcerer, Wizard
Description
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends it if the target dons armor or if you dismiss the spell as an action.
Attributes
Mage Armor
Level
1st
School
Abjuration
Casting Time
1 action
Range
Touch
Target
A willing creature who isn't wearing Armor
Components
V S M (A piece of cured leather)
Duration
8 hours
Classes
Sorcerer, Wizard
Description
You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends it if the target dons armor or if you dismiss the spell as an action.