
Strength
Spell
Attributes
Strength
Level
2nd
School
Alteration
Casting Time
1 action
Range/Area
touch
Target
Creature touched
Components
V, S, M (a few hairs or a pinch of dung from a particularly strong animal, such as an ape, bear, or ox)
Duration
6 rounds
Classes
Wizard
Description
Increases the character's Strength, depending on their class group, to a maximum of 19.
Priest: +1d6
Warrior: +1d8
Wizard: +1d4
Rouge: +1d6
Creatures without class: +1 to hit and damage
Priest: +1d6
Warrior: +1d8
Wizard: +1d4
Rouge: +1d6
Creatures without class: +1 to hit and damage
Attributes
Strength
Level
2nd
School
Alteration
Casting Time
1 action
Range/Area
touch
Target
Creature touched
Components
V, S, M (a few hairs or a pinch of dung from a particularly strong animal, such as an ape, bear, or ox)
Duration
6 rounds
Classes
Wizard
Description
Increases the character's Strength, depending on their class group, to a maximum of 19.
Priest: +1d6
Warrior: +1d8
Wizard: +1d4
Rouge: +1d6
Creatures without class: +1 to hit and damage
Priest: +1d6
Warrior: +1d8
Wizard: +1d4
Rouge: +1d6
Creatures without class: +1 to hit and damage