Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

Attributes
Commoner
Size
Medium
Monster Race
Humanoid (any race)
Alignment
any alignment
Armor Class
10
Hit Points
4 (1d8)
Speed
6m
Attributes
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Features
Senses
passive Perception 10
Languages
Any One Language (Usually Common)
Challenge
0 (10 XP)
Actions
Club
Melee Weapon Attack: +2 to hit, reach 1m, one target. Hit: (1d4) bludgeoning damage.