You can use a bonus action to speak this staff's
command word and make the head of the staff become
that of an animate poisonous snake for 1 minute. By
using another bonus action to speak the command word
again, you return the staff to its normal inanimate form.
You can make a melee attack using the snake head,
which has a reach of 1m. Your proficiency bonus
applies to the attack roll. On a hit, the target takes
1d6 piercing damage and must succeed on a DC 15
Constitution saving throw or take 3d6 poison damage. The snake head can be attacked while it is animate. It
has an Armor Class of 15 and 20 hit points. If the head
drops to 0 hit points, the staff is destroyed. As long as
it's not destroyed, the staff regains all lost hit points
when it reverts to its inanimate form.

Attributes
Unorganized
Attunement
By Cleric, Druid, or Warlock