1. Notes

TFC - Room 5

Dungeon Description

East Entry -

  • Locked Iron Door (DC 15 to open, DC 30 to break; 60 hp)
  • Unlocked

South Entry #1 -

  • Locked Stone Door (DC 25 to open, DC 25 to break; 60 hp) 

South Entry #2 -

  • Trapped and Unlocked Strong Wooden Door (20 hp)
  • Ice Dart Trap: DC 20 to find, DC 15 to disable; +6 to hit against one target, 2d10 cold damage
  • Destroyed and Disabled

South Entry #3 -

  • Locked Iron Door (DC 15 to open, DC 30 to break; 60 hp) 

Features -

  • A stack of barrels filled with rotting fruit stands against the east wall
  • Clouds of flying insects fill the west side of the room

Monster -

Treasure -