
Attributes
Giant Clam
Size
Medium
Monster Race
Beast
Alignment
Neutral
Armor Class
14 (natural armor)
Hit Points
119 (14d10 + 42)
Speed
0m, swim 2m
Attributes
STR
19 (+4)
DEX
4 (-3)
CON
18 (+4)
INT
3 (-4)
WIS
8 (-1)
CHA
3 (-4)
Features
Condition Immunities
Prone
Senses
Tremorsense 24m, passive perception 9
Challenge
2 (450 XP)
Abilities
Vaccum
The clam closes its mouth tightly trapping a wandering creature, creating a vaccum inside it, the trapped creature may attempt to break free, passing a DC 20 strength saving throw with disadvantage for the lack of room to move. Anything trapped inside is taking 1d4 force damage every turn until the clam opens its mouth again.
Also because of the vaccum the air is sucked out of the creature's lungs and it begins to choke giving it 30 seconds before passing out.
Also because of the vaccum the air is sucked out of the creature's lungs and it begins to choke giving it 30 seconds before passing out.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 1m, one target. Hit: 13 (2d8 + 4) bludgeoning damage.