
Attributes
Stirge
Size
Tiny
Monster Race
Beast
Alignment
Unaligned
Armor Class
14 (Natural armor)
Hit Points
2 (1d4)
Speed
2m, fly 8m
Attributes
STR
4 (-3)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
8 (-1)
CHA
6 (-2)
Features
Senses
Darkvision 12m, passive perception 9
Challenge
1/8 (25 XP)
Actions
Blood Drain
Melee Weapon Attack: +5 to hit, reach 1m, one creature. Hit: (1d4 + 3) piercing damage. The stirge attaches to the target While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.
The stirge can detach itself by spending 1m of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge
The stirge can detach itself by spending 1m of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge