
Attributes
Orc War Chief
Size
Medium
Monster Race
Humanoid (Orc)
Alignment
Chaotic Evil
Armor Class
16 (chain mail)
Hit Points
93 (11d8 + 44)
Speed
6m
Attributes
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Features
Saving Throws
Str +6, Con +6, Wis +2
Skills
Intimidation +5
Senses
Darkvision 12m, passive perception 10
Languages
Common, Orc
Challenge
4 (1,100 XP)
Abilities
Agressive
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Gruumsh’s Fury
The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attacks).
Actions
Multiattack
The orc makes two attacks with its greataxe or its spear.
Greataxe
Melee Weapon Attack: +6 to hit, reach 1m, one target. Hit: 15 (1d12 + 4 plus 1d8) slashing damage.
Spear
Melee or Ranged Weapon Attack: +6 to hit, reach 1m or range 4/12m, one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Battle Cry (1/Day)
Each creature of the war chief’s choice that is within 6m of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the war chief’s next turn. The war chief can then make one attack as a bonus action.