
Attributes
Giant Toad
Size
Large
Monster Race
Beast
Alignment
Unaligned
Armor Class
11
Hit Points
39 (6d10 + 6)
Speed
4m, swim 8m
Attributes
STR
15 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Features
Senses
Darkvision 6m, passive perception 10
Challenge
1 (200 XP)
Abilities
Amphibious
The toad can breathe air and water
Standing Leap
The toad's long jump is up to 4m and its high jump is up to 2m, with or without a running start.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 1m, one target. Hit: (1d10 + 2) piercing damage plus (1d10) poison damage. The target is grappled (escape dc 13) Until this grapple ends, the target is restrained, and the toad can't bite another target
Swallow
The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the toad's turns. The toad can have only one target swallowed at a time.
If the toad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 1m of movement, exiting prone.
If the toad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 1m of movement, exiting prone.