
Attributes
Basilisk
Size
Medium
Monster Race
Monstrosity
Alignment
Unaligned
Armor Class
15 (natural armor)
Hit Points
52 (8d8 + 16)
Speed
4m
Attributes
STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
7 (-2)
Features
Senses
Darkvision 12m, passive perception 9
Challenge
3 (700 XP)
Abilities
Petrifying Gaze
If a creature starts its turn within 6m of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if the basilisk isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the Greater Restoration spell or other magic.
A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save.
If the basilisk sees its reflection within 6m of it in bright light, it mistakes itself for a rival and targets itself with its gaze.
A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save.
If the basilisk sees its reflection within 6m of it in bright light, it mistakes itself for a rival and targets itself with its gaze.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 1m, one target. Hit: (2d6 + 3) piercing damage plus (2d6) poison damage.