
Attributes
Displacer Beast
Size
Large
Monster Race
Monstrosity
Alignment
Lawful Evil
Armor Class
13 (natural armor)
Hit Points
85 (10d10 +30)
Speed
8m
Attributes
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
6 (-2)
CHA
8 (-1)
Features
Senses
Darkvision 12m, passive perception 11
Challenge
3 (700 XP)
Abilities
Avoidance
If the displacer beast is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Displacement
The displacer beast projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer beast is incapacitated or has a speed of 0.
Actions
Multiattack
The displacer beast makes two attacks with its tentacles.
Tentacle
Melee Weapon Attack: +6 to hit, reach 2m, one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 3 (1d6) piercing damage.