
Attributes
Cloud Giant
Size
Huge
Monster Race
Giant
Alignment
Neutral good (50%) or neutral evil (50%)
Armor Class
14 (Natural Armor)
Hit Points
200 (16d12 + 96)
Speed
8m
Attributes
STR
27 (+8)
DEX
10 (+0)
CON
22 (+6)
INT
12 (+1)
WIS
16 (+3)
CHA
16 (+3)
Features
Saving Throws
Con +10, Wis +7, Cha +7
Skills
Insight +7, Perception +7
Senses
Passive Perception 17
Languages
Common, Giant
Challenge
9 (5,000 XP)
Abilities
Keen Smell
The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: Detect Magic, Fog Cloud, Light
3/day each: Feather Fall, Fly, Misty Step, Telekenesis
1/day each: Control Weather, Gaseous Form
At will: Detect Magic, Fog Cloud, Light
3/day each: Feather Fall, Fly, Misty Step, Telekenesis
1/day each: Control Weather, Gaseous Form
Actions
Multiattack
The giant makes two morningstar attacks.
Morningstar
Melee Weapon Attack: +12 to hit, reach 2m, one target. Hit: (3d8 + 8) piercing damage.
Rock
Ranged Weapon Attack: +12 to hit, reach 12/48m, one target. Hit: (4d10 + 8) bludgeoning damage.