
Shatter
Spell
Attributes
Shatter
Level
2nd
School
Evocation
Ritual
Casting Time
1 action
Range/Area
12m
Target
A point of your choice within range
Components
V S M (A chip of mica)
Duration
Instantaneous
Classes
Bard, Sorcerer, Warlock, Wizard
Description
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 2m radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Attributes
Shatter
Level
2nd
School
Evocation
Ritual
Casting Time
1 action
Range/Area
12m
Target
A point of your choice within range
Components
V S M (A chip of mica)
Duration
Instantaneous
Classes
Bard, Sorcerer, Warlock, Wizard
Description
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 2m radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.