
Attributes
Gray Ooze
Size
Medium
Monster Race
Ooze
Alignment
Unaligned
Armor Class
8
Hit Points
22 (3d8 + 9)
Speed
2m, climb 2m
Attributes
STR
12 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
1 (-5)
WIS
6 (-2)
CHA
2 (-4)
Features
Skills
Stealth +2
Damage Resistance
Acid, Cold, Fire
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses
Blindsight 12m (Blind Beyond This Radius), passive Perception 8
Challenge
1/2 (100 XP)
Abilities
Amorphous
The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal
Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
The ooze can eat through 5cm thick, nonmagical metal in 1 round.
The ooze can eat through 5cm thick, nonmagical metal in 1 round.
False Appearance
While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
Actions
Pseudopod
Melee Weapon Attack: +3 to hit, reach 1m, one target. Hit: (1d6 + 1) bludgeoning damage plus (2d6) acid damage. If the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the ac it offers The armor is destroyed if the penalty reduces its AC to 10